Basic Information


Realm Defense is a casual free to play tower defense game primarily uses towers with the help of powerful heroes and potions.
It can be played offline but certain activities like acquiring elixir and tournament participation needs an internet connection.

Usually, each map are played first. Players can take 3 heroes at most together with potions that can aid in battle. Each completion of the Captain mode opens the Legendary mode which offers additional gem.

Additionally, the game offers other challenges like the Tournament, Shuttered Realms and Valley of death rewarding elixirs and gems.

Wise decision is the key to the game specially on hero picking, towers placing and resource spending.

HEROES


Players can choose max of 3 from 11 heroes available before starting a campaign. Each heroes must be unlocked using gems. Gems can be bought as in-app purchases or can be grinded through out the game.

Heroes has their own weaknesses and strengths depending on the map and the challenge you're taking. Their main stats is like the following:


Attack
Defense
Ability
Stopping

They also have their own unique Abilities which can be level up along the way.

UNIT STATUS


During the game, you may see some units having an aura, buff or debuffs on them. The list may not be complete at the moment.

Cloak
A cloak unit is invisible to range attacks. It makes a character sneaky, but even a cloak character cannot avoid being engaged in melee combat.

Slow
Slow makes a character attack and move at a reduce speed.

Burn
Does damage overtime. Armored characters have some protection against burn.

Poison
Poisoned characters lose health over time. Luckily, poison never kills the character, because poison can only bring a character to 1  hit point.

Stun
A stunned character does not attack or move until they regain their senses.

Haste
Haste is really helpful. It increases the attack and movement speed of characters, making them super effective.

Bleed
A nasty cut that deals damage overtime while the character moves. It's no big deal if the character is stopped or engaged in combat.

Cold
Characters who are cold move slower. Brrrr.

Curse
Those who are cursed are helpless in battle. They cannot attack until the curse had faded. They are also silenced, cannot cast abilities and cooldowns are stopped.

Terror
Enemies who are terrified run back the way they came



More status will be added soon.
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